YOUR SERVER. YOUR SIGNATURE.

Your server.
Your style.
Your launcher.

Make the first screen feel like your world.
Design a Minecraft launcher for your community,
then share it as a Windows app.

Windows 64-bit · v0.5.4 · Setup & Portable

A WORLD OF YOUR OWN01 / AMETHYST
A floating violet voxel island with amethyst crystals and cubic trees A little idea.
A whole new entrance.
CRAFT YOUR NEXT ADVENTURE
VISUAL DESIGN◆CUSTOM LAUNCHER◆YOUR OWN SERVER◆ONE PROJECT FILE

01 / THE STUDIO

Less code.
More you.

Click, move, and make it your own.
Your design becomes the first thing
players see when they enter your world.

The actual apps
DESIGN IT. BUILD IT. LAUNCH IT.

The default theme, shown in the app. Customize images, colors, layouts, and button actions.

02 / MADE FOR YOUR SERVER

From your first idea
to their first click.

How does it work?
01

Move things around.
Make them yours.

Drag in buttons, text, images, video, and containers. Refine every detail with layers, snapping, alignment tools, and a live preview.

Drag & drop · Layers · Preview
02

Your server.
Your play environment.

Choose the Minecraft version, loader, memory, and server address. Add download URLs and hashes for your mods and resource packs.

Vanilla · Fabric · Forge
03

Build your design
into a real launcher.

Package your interface and server settings as a player launcher. Save the project and its local media in one .mcl file to reopen or share.

Launcher builds · .mcl import & export

03 / START CREATING

Three steps.
A new beginning.

Start with a blank canvas,
or put your spin on a ready-made theme.

Start creating
  1. 01

    Design your first screen

    Open Studio and pick a theme. Add elements, adjust colors, and arrange the interface to reflect your community.

  2. 02

    Connect your server environment

    In Game & Distribution, set the version, loader, and server address. Add download URLs for any mods or resource packs you need.

  3. 03

    Build it. Share it. Play.

    Save your project and select Build Launcher. Share the resulting app so your players can get started with a launcher made for them.

Building a launcher requires Node.js 22 or later and an internet connection. Editing designs in Studio and running a finished launcher do not require Node.js.

04 / YOUR NEXT CHAPTER

Your next world
starts here.

v0.5.4 WINDOWS x64

The default player build does not include a live server address or mods. Server owners should configure their own environment in Studio and build a dedicated launcher.

Downloads are currently for Windows 64-bit. Playing Minecraft requires a Microsoft account that owns Java Edition and an internet connection. View all checksums ↗

05 / GOOD TO KNOW

A few things
before you begin.

What is the difference between Studio and Launcher?

Studio is the creation tool for editing launcher designs and game settings. Launcher is the player app for signing in and starting Minecraft. To create a launcher for your own server, download Studio.

Should I choose Setup or Portable?

Setup installs the app using an installation wizard. Portable runs without a separate installation. Both are for Windows 64-bit, and both store settings and game files in their dedicated user data folders.

Do I need to install Node.js?

You do not need Node.js to edit designs in Studio or run a finished player launcher. Building a new player launcher in Studio requires Node.js 22 or later and an internet connection.

Will it change my existing Minecraft folder?

The launcher uses a dedicated game environment based on the server ID, separate from your existing Minecraft installation. Use a unique server ID for each server you create a launcher for.

How do I configure Microsoft sign-in?

Server owners using direct sign-in need their own Microsoft Entra app registration and Minecraft API access approval. Players sign in on Microsoft's official page, opened by the launcher. The default download does not mean sign-in or a live server has already been configured for your community.

Can I use it on macOS?

You can export a build project for macOS. A Mac is required to build and verify the macOS app. This website currently provides finished Windows builds only.

Can I change Studio's language?

Studio starts in English. On first launch, it recommends a language based on your Windows language and lets you choose English or Korean. You can change your choice later in Studio Settings.

Why might Windows show a publisher warning?

The current builds are not code-signed, so Windows may show an unknown publisher notice. Compare your downloaded file with the SHA-256 checksums listed above to verify that you received the expected file.

EVERY GREAT WORLD STARTS SOMEWHERE.

Make your next beginning
an Amethyst one.

Download Studio
App preview